Moving between games? Convert your sensitivity so your muscle memory stays consistent across every title.
Accurate cm/360° based conversion between games
No installs, no registration, just open the mouse DPI tester and get accurate results in seconds.
Every game uses a different sensitivity scale; Valorant’s 0.5 is not the same as CS2’s 0.5. DPI Analyzer’s mouse sensitivity converter uses each game’s yaw coefficient to give you a sensitivity that feels identical in the target game. Keep your DPI constant; only the in-game sensitivity changes.
A mouse sensitivity converter translates your settings from one game to another using your DPI, in-game sensitivity value, and each game’s unique scaling formula. Every FPS handles mouse input differently; 2.0 in CS2 does not feel like 2.0 in Valorant. DPI Analyzer calculates a precise value that replicates your original feel. As a result, your 360-degree rotation distance stays consistent across every FPS, TPS, and battle royale you play.
Our gaming sens converter is built for accuracy, speed, and simplicity:
The mouse sens converter takes under 30 seconds:
No formulas, no manual math, just a consistent aim across every game.
Our mouse sensitivity calculator covers all major competitive titles:
We update the database regularly, so every conversion stays accurate after game patches.
Your mouse sensitivity directly shapes your flick shots, tracking, and aim consistency. Pro players work for months to dial in the right sens. Once they find it, they carry it across every game. Switch to a new title with a random sens and your muscle memory breaks. Your aim feels foreign, and performance drops. A reliable mouse sensitivity converter preserves the feel you’ve built over hundreds of hours.
Yes, completely. DPI Analyzer's mouse sensitivity converter has no paywalls, no sign-ups, and no hidden costs. Use it as many times as you want, for any game you play.
Very accurate. Every conversion uses each game's verified sensitivity formula and yaw value. We update the database after major patches, so results stay reliable across all supported game versions.
DPI is optional but recommended. Without it, the converter relies on sensitivity ratios alone. Add it, and you also get your exact cm/360 for a more complete result.
Console support is limited. Most console games use non-linear sensitivity curves, which makes direct conversion unreliable. The converter works best for PC titles where sensitivity values are formula-based.
cm/360 is the physical distance your mouse travels for a full 360-degree turn. It's the most reliable way to match and compare sensitivity feel across different games and hardware setups.
Yes. The gaming sens converter accounts for FOV scaling in games where it directly affects aim feel, so your converted sensitivity stays accurate even when you switch between different field-of-view settings.